Biography
Tori graduated from UCF with a BFA in Experimental Animation and a BA in Game Development. Excited to hear about FIEA’s Motion Capture systems, Tori enrolled into the program and earned an MS in Interactive Entertainment, where she trained in professional Vicon motion capture pipelines for game development. After her time at FIEA, Tori went into the industry as an animation contractor for Steamroller Technologies and as a Motion Capture Technician for Motion Capture Orlando, where she works on projects such as Bungie’s cinematic launch trailer for Marathon, and various other projects.
Tori returned to FIEA as the studio’s IT Client Support Specialist I to provide her services to the next generation of game developers. Having worked in professional motion capture shoots and game production pipelines, Tori helps to facilitate an accurate industry studio environment for the students as they develop their skills.