Video Game Design, Web and Social Platforms, Interactive Media
Discover video game design, digital art, storytelling, software development, web design and social media technologies in our Games and Interactive Media program. The Bachelor of Arts in Digital Media offers two tracks: Game Design & Web and Social Platforms. Both undergraduate and graduate programs are available.
Programs
Undergraduate Degrees
- Game Design Track
- Web & Social Platforms Track
Minors
Your Place For Answers
Our advisors can put you on the right path and in the right class. We offer undergraduate and graduate advising. Please call our office to schedule an advising appointment.
Services include academic advising, limited access program admission counseling, degree audit interpretation, course override assistance and many other services.
Seek Advisinginternships
Internships are often the beginning of successful careers for students. Most internships are taken for academic credit and the academic department provides guidance in the pursuit of internships, approves the internship, and supervises the intern.
Looking to do an internship and have questions? Check out our Q&A for more information.
Our students have gone on to work at companies including Amazon, Microsoft, Google, Epic Games, and Facebook. The GaIM program has a LinkedIn page to help stay connected before and after graduation: https://www.linkedin.com/groups/12337293
Student Work
UCF Game Design Showcase
Check out the trailers for our students’ game design projects that were shown during our UCF Games Showcase 2023.
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Physical Computing – Experimental Game Controllers
Students were tasked to make extraordinary game controllers.
Studio II – Interactive Film Installation
This student project used proximity sensors to activate autobiographical narratives.
Studio II – Experimental Text-Based Video Game
A text-based video game where you try to solve your own murder.
Physical Computing – Sensory Intervention Assignment
Students used RC cars with accelerometers and LED pixels in conjunction with time lapse photography.
Anxiety Engine
Fotoon Helmi
The purpose of my project is to demonstrate human emotion and the feeling of anxiety through kinetic machinery. The sculpture acts in three different stages. Its behavior starts with normal emotional responses and develops into an extremely nervous machine.
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ArtiFACT
Rachel Donley
ArtiFACT is part of a transmedia narrative about artifacts and beings called Drifters that travel between worlds, and a person determined to unravel their mysteries.
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Bump It In
Daniela Morales
Interactive Installation that allows the user to participate in a playful engagement with the environment, promoting the use of the whole body as an input method. The player can form part of the screen, interacting and changing the movement of the falling shapes. The aim is to bump the shapes into the openings on each side of the screen, exploring and challenging the body’s movement in different ways. The user will need to analyze their motions in a strategic way in order to manipulate the shapes as needed.
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Games and Interactive Media
Faculty and Staff
In NSCM, our people are our strength. We have faculty with diverse interests and expertise who bring the ideas of the day to life.
Games and Interactive Media Faculty & StaffUCF Ranks in Top 10 of Game Design Universities
The UCF Nicholson School of Communication and Media’s undergraduate Games and Interactive Media Program (GaIM) is now the #6 ranked game design program in the world according to the Princeton Review.
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Latest News
More Games & Interactive Media News Stories
Research
Faculty in the Department of Games and Interactive Media (GaIM) pursue research and creative works related to a variety of topics that draw on their expertise in such areas as design, story, and interactive media. Digital Media M.A. research showcases our student’s work in the program.
Explore Further
Maker Space
To help support GaIM research and teaching, the NSCM/GaIM Maker Space opened in November 2019. It is designed for games and interactive media research, including games, mixed reality (augmented and virtual), physical computing, and web/mobile creation and research.
It is located in the Communication and Media Building on the newly-opened UCF Downtown campus. It is outfitted, among many other items, with several high-performance gaming computers (for programming and playing games), multiple VR equipment including Oculus Rift and Quest headsets, Microsoft-donated computers for use with the headsets, and eye-tracking equipment.
For more information on the Maker Space or to make a reservation, please contact Maker Space manager Jordan Lipscomb at GaIMMakerSpace@ucf.edu.