Video Game Design, Web and Social Platforms, Interactive Media
Discover video game design, digital art, storytelling, software development, web design and social media technologies in our Games and Interactive Media program. The Bachelor of Arts in Digital Media offers two tracks: Game Design & Web and Social Platforms. Both undergraduate and graduate programs are available.

Video game character model of anthropomorphic cat


Undergraduate Degrees

    • Game Design Track
    • Web & Social Platforms Track


Your Place For Answers

Our advisors can put you on the right path and in the right class. We offer undergraduate and graduate advising. Please call our office to schedule an advising appointment.

Services include academic advising, limited access program admission counseling, degree audit interpretation, course override assistance and many other services.

Seek Advising


Internships are often the beginning of successful careers for students. Most internships are taken for academic credit and the academic department provides guidance in the pursuit of internships, approves the internship, and supervises the intern.

Looking to do an internship and have questions? Check out our Q&A for more information.

Our students have gone on to work at companies including Amazon, Microsoft, Google, Epic Games, and Facebook. The GaIM program has a LinkedIn page to help stay connected before and after graduation:

Student Work

UCF Game Design Showcase

Check out the trailers for our students’ game design projects that were shown during our UCF Games Showcase 2023.
Watch Here

Physical Computing – Experimental Game Controllers

Students were tasked to make extraordinary game controllers.

Studio II – Interactive Film Installation

This student project used proximity sensors to activate autobiographical narratives.

Studio II – Experimental Text-Based Video Game

A text-based video game where you try to solve your own murder.

Physical Computing – Sensory Intervention Assignment

Students used RC cars with accelerometers and LED pixels in conjunction with time lapse photography.


Design element

Anxiety Engine

Fotoon Helmi

The purpose of my project is to demonstrate human emotion and the feeling of anxiety through kinetic machinery. The sculpture acts in three different stages. Its behavior starts with normal emotional responses and develops into an extremely nervous machine.
View Project

Design element


Rachel Donley

ArtiFACT is part of a transmedia narrative about artifacts and beings called Drifters that travel between worlds, and a person determined to unravel their mysteries.
View Project

Design element

Bump It In

Daniela Morales

Interactive Installation that allows the user to participate in a playful engagement with the environment, promoting the use of the whole body as an input method. The player can form part of the screen, interacting and changing the movement of the falling shapes. The aim is to bump the shapes into the openings on each side of the screen, exploring and challenging the body’s movement in different ways. The user will need to analyze their motions in a strategic way in order to manipulate the shapes as needed.
View Project

Games and Interactive Media

Faculty and Staff

In NSCM, our people are our strength. We have faculty with diverse interests and expertise who bring the ideas of the day to life.

Games and Interactive Media Faculty & Staff

UCF Ranks in Top 10 of Game Design Universities

The UCF Nicholson School of Communication and Media’s undergraduate Games and Interactive Media Program (GaIM) is now the #6 ranked game design program in the world according to the Princeton Review.
Continue Reading


Latest News

Nicholson Student Stands Out in Blizzard Entertainment Art Contest
Games and Interactive Media Students
Nicholson Student Stands Out in Blizzard Entertainment Art Contest
Jun 05, 2024
Kyle Chen, a student in the Games and Interactive Media program at the Nicholson School of Communication and Media, was placed as a runner up...
UCF IT Enterprise Applications Prepares Students to Solve Real World Problems
Games and Interactive Media
UCF IT Enterprise Applications Prepares Students to Solve Real World Problems
Jun 05, 2024
Dr. Maria Harrington’s innovative pilot program that was initiated last year is emerging as a truly impactful work force readiness experience for students, as well...
NSCM Professor Goes Above and Beyond with Research and Achievements
Faculty Games and Interactive Media
NSCM Professor Goes Above and Beyond with Research and Achievements
May 08, 2024
Associate Professor at the Digital Media and the Games and Interactive Media program, Dr. Maria Harrington, has had a busy semester advancing her research and...

More Games & Interactive Media News Stories


Faculty in the Department of Games and Interactive Media (GaIM) pursue research and creative works related to a variety of topics that draw on their expertise in such areas as design, story, and interactive media. Digital Media M.A. research showcases our student’s work in the program.

Maker Space

To help support GaIM research and teaching, the NSCM/GaIM Maker Space opened in November 2019. It is designed for games and interactive media research, including games, mixed reality (augmented and virtual), physical computing, and web/mobile creation and research.

It is located in the Communication and Media Building on the newly-opened UCF Downtown campus. It is outfitted, among many other items, with several high-performance gaming computers (for programming and playing games), multiple VR equipment including Oculus Rift and Quest headsets, Microsoft-donated computers for use with the headsets, and eye-tracking equipment.

For more information on the Maker Space or to make a reservation, please contact Maker Space manager Jordan Lipscomb at

Explore Further

Maker Space facilities